Final Image Preview
techno text Create Eye Catching 3D Tech Style Text Effect
Stocks Used:
Crack FX
Tech Brush by Z-Design
Blood Splatter by KaRen-R
Smoke Brush by Falln-stock
1.Step
Here are the settings for our PSD file in this tutorial.
1 Create Eye Catching 3D Tech Style Text Effect
Duplicate the Background Layer then name the duplicate to "Noise". Select the Noise layer then go to Filter -> Noise -> Add Noise.
Noise settings:
Amount: 0.8% | Distribution: Uniform | Monochromatic: Checked
2 Create Eye Catching 3D Tech Style Text Effect
2.Step
Add the text “Tech” in the center. I used the font Slicker. The Slicker font can be downloaded in this link.
3 Create Eye Catching 3D Tech Style Text Effect
Here are the settings of the Tech texts in the Character palette:
Font size: 462.21 | Tracking: -64
3 2 Create Eye Catching 3D Tech Style Text Effect
3.Step
Duplicate the "Tech" layer so you’ll have "Tech copy" layer (the duplicate should be on top of the original Tech layer), change its font color to #111111 then apply Bevel & Emboss on the "Tech copy" layer.
Bevel and Emboss:
Depth: 1000%| Size: 0 | Soften: 0
Other settings are just from default.
After applying the settings above, you should have a result similar to the image below:
On the next step, we will do the trick that the Tech texts would look like a 3D image.
4.Step
See the image below:
But as you can notice, we have the edges open. We can close those edges by simply using the Pen tool to draw some shapes that would eliminate those open edges.
See the image below as reference:
After drawing the shapes with the Pen tool, right-click anywhere on the canvas using the Pen tool then select “Make Selection”. Set the feather radius to 0px.
Then in the Layers Palette, be sure that the "Tech copy 2" layer was the active layer then fill up the selection with the Paint Bucket tool using the same color of the "Tech copy 2" layer’s text color #3c3c3c.
Note: Photoshop might warn you when you try to fill up a selection if the selected layer in the layers palette was a type layer; it tells that the type layer would be rasterized and the texts would no longer be editable. Just press ok then continue filling the selection with the Paint Bucket tool.
After filling up the selection with the Paint Bucket tool, deselect the selection by pressing CTRL+D on your keyboard or go to Select -> Deselect. You should now have a result similar to the image below:
5.Step
Distance: 0px | Spread: 0% | Size: 4px
And a Gradient Overlay. See the image below for the settings:
After applying the styles above, you should have a result similar to the image shown below:
6.Step
Drop Shadow:
After adding the Drop Shadow, convert the "Tech copy 3" layer to a Smart Object by right-clicking the layer then selecting “Convert to Smart Object” in the menu that would appear.
Then after that, press CTRL + Click on the thumbnail of the "Tech copy 2" layer to make a selection based on its opacity and/or shape (alpha channel) and while the "Tech copy 3" layer still the active layer, go to Layer -> Layer Mask -> Reveal Selection or you can just simply click the Add Vector Mask button beside the Add a layer style (fx) button in the layers palette to add mask.
7.Step
By now you should have a result similar to the image below:
8.Step
See the image below as a reference.
Then press Delete on your keyboard to trim the layer.
9.Step
Opacity: 60% | Scale: 9%
Metal Screen Pattern by jbenr can be downloaded here.
Then I added a Stroke:
Position: Outside | Size: 1px | Opacity: 60% | Color: Black:
And an Inner Shadow:
Opacity: 50% | Distance: 4px | Choke: 1% | Size: 7px
10.Step
See the image below as reference in the result.
11.Step
Color Overlay:
Color: #0096ff | Blend Mode: Normal
Inner Shadow:
Distance: 0px | Choke: 0% | Size: 16px
Stroke:
Size: 1px | Opacity: 14% | Color: White
After applying all the settings above, you should now have a result similar to the image shown below:
12.Step
Create a new layer on top of "Layer 1" (Then we’ll have "Layer 2" as the newest layer). Then press CTRL + Click on the thumbnail of "Layer 1". While "Layer 2" as the active layer in the layers palette, fill the selection created with black using the Paint Bucket Tool. Don’t deselect the selection yet, instead go to Select -> Modify -> Contract. Contract the selection by 5px then press Delete on your keyboard to delete the fill inside the selection. Now you can deselect the selection by pressing CTRL + D on your keyboard.
Then after that, apply Bevel and Emboss on "Layer 2".
Depth: 100% | Size: 0px | Soften: 0px:
See the image below as reference on the result.
13.Step
Import the Water stock and place it on top of "Layer 1", resize it down then mask it out with the shape of "Layer 1". To get rid of its white background, set its Blend Mode to Multiply.
I had imported the water stock once more but I didn’t resized it then mask it out the same as the first "Water Stock" layer mask by simply pressing ALT + dragging the mask of "Water Stock" to the 2nd "Water Stock 2" layer and then reduced its Opacity to 25%.
Take a look at the image below as a reference on the result.
14.Step
15.Step
16.Step
You can de-saturate the color of the texture by selecting the layer then go to Image -> Adjustments -> Hue & Saturation (set the saturation slider to -100 or it’s up to you). Then you can also apply a little bit Levels adjustment to darken it up.
17.Step
In this tutorial, I used the images with white background and I placed them on top of the "Wall Texture copy" layer. You can just set the layer Blending mode to Multiply to get rid of the white background.
18.Step
Soft round brush settings:
Size: 800px | Foreground Color: #b6b6b6 (light gray). | Layer Opacity: 35%
18.Step
Add some smokes brush for additional fx. Smokes brush can be found here.19.Step
Then press CTRL + D on your keyboard to deselect the selection. After that, while the "Added Shadow" layer still the active layer, go to Filter -> Blur - > Radial Blur.
Amount: 80 | Blur Method: Zoom | Quality: Best
See the image as a reference for the Blur Center:
Then you can duplicate the layer then merge them, and you can also erase some unwanted parts or just use masking.
20.Step
21.Step
Large Particles Brush settings:
Brush size: 25px | Spacing: 300% | Shape Dynamics – Size Jitter: 100% | Scattering – Scatter: 1000%
Small Particles Brush settings:
Brush size: 10px | Spacing: 300% | Shape Dynamics – Size Jitter: 100% | Scattering – Scatter: 1000%
Then apply Outer Glow style to the "Small Particles layer":
Color: #0096ff | Opacity: 100% | Size: 5px
22.Step
Note: You can separate the Tech elements in different layers then apply Gaussian Blur to some Tech Layers to add depth effect. Filter -> Blur -> Gaussian Blur; for about 2px will do.
And also, you could also apply color on the Light effect that we did in Step 18 by using the Soft round brush for about 700px size and Foreground color #0096ff.
That’s it! We’re done. Hope you learned something new from my simple Tech tutorial. You can improve this design based on your own imagination :D
Thank you very much for having some time reading my simple tutorial. Good luck! And have a good time.
Final Result: 3D Tech Style Text Effect
Thank You.
0 comments:
Post a Comment